First and foremost, Tetraverse TCG is a card game. That means how well you perform is based on your deck-building ability and execution with a hint of luck. Utilize your unit cards to create a force capable of dominating the playing field. Is your strategy to quickly get as many units into play before your opponent can get a proper footing? Or will you play the long game and develop powerful structures and manifest high cost beings? Or maybe the use of equipment and enchantments is more to your preference. The player decides before even playing the game how they wish to approach their plan of attack.
Tetraverse TCG is a board game. Cards are placed strategically into play. Players place equippable Tamers and Animas, upgradable Structures, mana-generating Landscapes, and Event cards to control the playing field.
Tetraverse's literature is set in the planet Akhira.
We begin during Dawndays, 6787 of the Inheritor Age.
Browse a catalog of available card sets, including booster packs and prebuilt decks.
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